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pretzL

Surf Server Changelog

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30.06.2017

Back at it again with the fixes and additions.

I've been on vacation for a few weeks, but I've been writing down various errors that have occurred recently and we've made some improvements to a number of these - both in backend and for maps. Full changelog can be found below, as always.

 

Changelog

  • Map additions
    • Tier 1
      • surf_resort
    • Tier 2
      • surf_driftless_go
      • surf_skyborn
      • surf_ny_momentum2_ksf
    • Tier 4
      • surf_ultimate
      • surf_savant_njv
      • surf_runewords
    • Tier 5
      • surf_death_of_a_martian
    • Tier 6
      • surf_zen
      • surf_stonework4
  • Map Fixes
    • Several maps have had fixed version released. We've incorporated these into the servers and ported necessary timer information over. The maps are as follows:
      • surf_and_destroy
        • Replaced with surf_and_destroy_njv. All times have been ported over.
      • surf_voteforthisone
        • Replaced with surf_voteforthisone_fix. All times have been ported over.
      • surf_colors_beta1
        • Replaced with surf_colors_final. All times have been removed as this version fixes many skips and introduces a brand new s9.
      • surf_animals
        • Replaced with surf_animals_ksf. All times have been ported over.
      • surf_kitsune
        • Replaced with surf_kitsune_nb. All times have been removed as this version fixes telehop errors and pre-boost "exploit". This mapversion also adds a new bonus!
      • surf_mesa
        • Replaced with surf_mesa_fix. All times have been ported over.
      • surf_the_gloaming_rat_gf
        • Replaced with surf_the_gloaming_njv. All times have been ported over.
      • surf_pox
        • Replaced with surf_pox_ksf. All times have been ported over.
      • surf_singletons
        • Replaced with surf_singletons_njv. All times have been ported over.
      • surf_syria_again_
        • Replaced with surf_syria_again_njv. All times have been ported over.
      • surf_core_fix
        • Replaced with surf_core_refix. All times have been ported over.
      • surf_tioga060
        • Fixed an exploit to skip 99% of the map.
  • Map Removals
    • surf_psi_fixed
      • Removed due to several errors with triggers on the last stage leading to jail. This map will be reintroduced in a future update.
  • Backend Fixes
    • We've made some improvements to how the server handles times, which should increase stability. If you experience issues still, let an admin know asap. This is an issue we take very seriously and wish to improve on further in the future as needed.

As always, thank you for your continued support. We hope you enjoy these fixes and additions <3

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13.07.2017

With today's update, we reintroduce our old T3-6 server which has been gone due to hardware errors. It is now up again, which means a more reliable and well-mapped server. This reintroduces all old maps with a few new ones, some bugfixes and further backend improvement.

Changelog

  • Map Additions
    • Tier 1
      • surf_rope
    • Tier 2
      • surf_summer
      • surf_zealand
    • Tier 3
      • surf_execute
      • surf_trihard
      • surf_wahey
    • Tier 4
      • surf_oompa2
      • surf_trapped2
  • Map Fixes
    • surf_resort
      • Fixed an exploit to surf out of the map. This change has not effected any records as the issue was resolved quick enough.
    • surf_kz_mix_journeys
      • Fixed an exploit to skip 99% of the map. As a result, all times under 130s have been deleted and a number of people were banned for repeated exploiting.
      • Added 3 new bonuses thanks to mthd.
    • surf_ecosystem
      • Fixed a skip early in the map as this skip was unintended. All top 3 records have been removed.
    • surf_valpect
      • Finally fixed errors with floating particles in the map. The map is again visible and surfable with minimal "eyecancer"
    • surf_imex_njv
      • Fixed an issue where every stage would teleport you to jail and subsequently teleport you back to spawn. Going to "jail" will now properly set you to the stage you previously were on, but will unfortunately still teleport you to "jail" for a brief period.
    • surf_zion_njv
      • Fixed everyone being ported to jail after a certain amount of time or when someone completes the map.
  • Backend Fixes
    • Both servers now have a properly functional Stripper plugin, where the T3-6 server previously had a faulty version. This means we can now effectively remove unwanted particles, jails and other aspects of maps which we do not want. With this, we have begun compiling a list of maps with jails that currently hinder intended map progression. If you encounter such a map, please let a member of our admin team know so the issue can be resolved immediately.
    • The issues with nominatelist have been fixed. This means that maps will now properly show up in the nominatelist of either server and display the proper tier. If you continue to see issues, please let a member of our admin team know immediately.

I'd like to take the opportunity to remind our players that we are still cracking down on mapexploiting with an iron fist and have begun issuing bans to repeat offenders. If you see a record which is cheated, please let a member of our admin team know immediately. If you find an exploit or an unintended skip, please also notify our team. "Exploiters" who report the issue will be exempt from any repercussions, but those who do not will be prosecuted.

As always, thank you for your continued support. We will be focusing alot more on backend in the coming weeks, but will continue to add maps on a regular basis. You can request new maps or map fixes here.

Edited by pretzL
Added a new map
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20.07.2017

In this update we introduce numerous mapfixes, backend fixes and a new server to our arsenal! As always, we hope you enjoy these updates. Keep the suggestions and input coming, guys. It helps us alot.

Changelog

  • Map Additions
    • Tier 1
      • surf_chaos_refix
    • Tier 3
      • surf_galactic_zts
  • Map Fixes
    • surf_treefort
      • Fixed an exploit where you could skip s5 to get to s6 unintendedly. Thanks Addi
      • Fixed numerous startzones as you could clip inside models on most of them.
    • surf_milkyway
      • Fixed an issue with landmarks. The map has been replaced with a fixed version, which means you will need to delete the old version from your gamefiles if you've already downloaded the map.
    • surf_aux
      • Fixed an issue with landmarks. The angle of the landmarks have been corrected and the map is now possible to complete.
    • surf_mesa_revo_go
      • Fixed an out of map exploit to gain more speed. As a result, top 4 times have been deleted.
    • surf_me
      • Fixed startzones and endzones of bonus 4. All times have been deleted to accomodate the fact that the bonus is now correct in length.
    • surf_beyer2
      • Fixed issues where the map got corrupted. Unfortunately this means all times have been deleted as a result of this corruption.
    • surf_apollonian
      • Added 2 missing stages. All times have been deleted.
    • surf_togo_njv
      • Fixed Bonus1 startzone so all sides of the bonus can be surfed.
    • surf_mellow
      • Removed endsound trigger. No more roidy explosion sound when someone finishes the map.
    • surf_tenacious
      • Changed the startzone from a normal startzone to a speed startzone, allowing you to telehop and complete the map as intended.
    • surf_ny_superhappiest_b3
      • Fixed an exploit to get higher startspeed than intended. As a result, the top3 times have been deleted.
    • surf_compulsive_njv
      • Fixed an exploit to skip an entire stage. As a result of this and of the insane amount of crouchboosted times, all times have been deleted and points have been revoked from all top50 completions.
    • surf_vegetables
      • Removed jail completely and the correlating trigger_teleports.
    • surf_fruits2
      • Removed jail completely and the correlating trigger_teleports.
    • surf_psi
      • Removed jail completely and the correlating trigger_teleports.
  • Server Additions
    • As our community grows, we've decided to add a whitelist server to our arsenal. Anyone can apply, but admins reserve the right to both grant and deny access - as well as revoke it should the need arise - based on internal criteria. You can apply here.

Our crackdown on cheated records is still very much an ongoing battle. Hundreds of records have been deleted with this update alone and more will follow until the server is clean of these stupid completions. If you see one, please let a member of our staff know immediately so the record can be removed. More bans will be issued soon enough should the problem persist.

Edited by pretzL

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24.07.2017

Today we have a relatively small update which introduces some new maps, map fixes and other usual things. A bigger update will hopefully be rolling in soon enough with some new features etc. While we work on that, read on for more information.

Changelog

  • Map Additions
    • Tier 1
      • surf_colum_again
    • Tier 2
      • surf_twilight
      • surf_radiation_hazard
      • surf_seasons
    • Tier 3
      • surf_occur
      • surf_skill8 (easy version)
      • surf_vale2
      • surf_yiff
    • Tier 4
      • surf_skill8_ (medium version)
      • surf_christmas2
        • This map is badly zoned due to it's layout, but it has carts at the start of each stage that will bring you to a point to get enough velocity in order to beat any stage should you fail one.
    • Tier 5
      • surf_triggered
      • surf_disaster
    • Tier 6
      • surf_alpha
  • Map Fixes
    • surf_ace
      • Fixed an exploit to gain more speed on bonus1. As a result, top2 times have been deleted
    • surf_orthodox_fix
      • Added 4 bonuses
    • surf_sinister2
      • Removed the map due to an error with every single teleport on the map. This map will return in a future update.
    • surf_diminsion_
      • Removed jail and any traces of it
      • Fixed a number of unintended skips. As a result, all times below 41s have been removed.
    • surf_happyhands3
      • Removed the map due to a crashing issue. This map will return in a future update.
    • surf_666
      • Fixed several errors with the current 6 bonuses. As a result, some top5 times have been deleted throughout each bonus.
    • surf_eclipse
      • Replaced this map with suf_eclipse_fix. This version introduces several fixes for unintended skips as well as lazers to show you where TeleToStart zones are located. As a result, no times have been ported.
    • surf_ny_superhappiest_b3
      • Replaced this map with surf_ny_superhappiest_fix. This version fixes the two bugged stages as well as some trigger issues, telehop fixes etc.
    • surf_graphia
      • Replaced this version of the map with surf_graphia_fix which introduces several fixes for issues with triggers, team filters and the bonus. As this does not fix any skips, but rather issues with the map itself, all times have been ported over.
Edited by pretzL

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25.07.2017

Today we have the second part of yesterday's update coming in. It adds some new maps, some small fixes as well as an abundance of new features and improvements to our timer!

Changelog

  • Map Additions
    • Tier 2
      • surf_caca
      • surf_piano
    • Tier 4
      • surf_desolate
      • surf_roman
  • Map Fixes
    • surf_runewords
      • Adjusted the startzone of Bonus4 to fill the entire starting area.
    • surf_milkyway
      • Replaced the bsp with a more functioning one - again. This version fixes FPS issues. Landmarks have been adjusted. Please delete your old bsp from your gamefiles before attempting to play the map. If you don't, you will get an error.
  • Timer Changes

    • With this update, we introduce a number of changes to our current timer. These are as follows:

      • Added stage records

      • Added stage record replays. Use !replay to see these

      • Added stage record top lists. Use !top to find these

      • Fixed noclip exploit. While using !nc you will be prompted to use !r in order to restart your run before attempting to start your timer again.

      • Fixed several issues with massive speedboosts

      • Added flashlight option. Use !flashlight to use it

      • Added velocity information to map and stage starts

      • Added a 1 jump prehop limit to all zones including stages.

      • Set a 360 max velocity cap to all startzones

      • Changed the timer colours to show when you're still in line for SR (green time), when you've passed SR but not your PB (yellow time) and when you've passed your PB (red time).

    • Things to note:

      • During a run, you may be informed that you will not start a stage record run due to high velocity. If you simply want to complete the map, disregard this. This is a measure we have implemented in order to avoid telehopping or prehopping certain stage records. For maps such as surf_ace or surf_lt_omnific, you will still be able to complete the run, but you will not get any stage records.

As always, please do let us know immediately should you find any issues with any aspect of the servers. During the time of vetting the new timer changes, some issues may arise which require our attention quickly. We rely on you - the community - to help us isolate these and fix them in a swift manner. Thank you for your continued support!

Edited by pretzL
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02.08.2017

In today's update, we introduce propably the biggest collection of changes, fixes and new features to both the servers and our timer in Recess Surf History. A special thank you goes out to both @【Queaw】 and @Xbonnik for their fantastic work with coding these new implementations. Full changelog is, as always, below.

Changelog

  • Map Additions
    • Tier 2
      • surf_elements_beta3_fix
    • Tier 3
      • surf_eunoia
  • Map Fixes
    • Fixed startzones and clipping on pretty much every single map in our database. This is to both fix faulty startzones as well as stretch them to fit stage starting areas better for our new stage record feature. Should you see any maps which have not been properly extended, please let a member of our admin team know.
    • Surf_dynamics
      • Fixed the map startzone so the map is completable again
    • Surf_tenacious
      • Fixed the map startzone so you can telehop again, as is needed to complete the stage
    • Surf_island
      • Removed speed startzone and replaced it with a larger normal startzone. This speed startzone was being abused, hence why it was changed. As a result, any record within the top10 that took advantage of the ability to prehop the start has been removed
    • Surf_mesa_fix
      • Fixed an issue where this map had an unintended sv_maxvelocity of 10000 instead of the intended 3500. As a result, all times under 54seconds have been removed (around top350).
    • Surf_ing_njv
      • Fixed speed startzone. As a result of this, alot of times were prehopped. Removed all times under 1 min, 7 seconds.
    • Surf_dreams
      • Added bonus
    • Surf_forgotten
      • Fixed an exploit to skip into Bonus 2 starting area. As a result, all top4 times have been deleted as these were the records who had abused this bug.
    • Surf_lament_n2p
      • Fixed an exploit to gain more speed. As a result of this fix and previous exploits with noclip, we’ve removed all times under 60s (around 50 records)
    • Surf_singletons_njv
      • Removed all times under 30s. We recently introduced a fixed version of the map where it is not possible to telehop, but did not remove record times. Around 60 records have been removed to ensure the record is legitimately beatable again.
    • Surf_elites_v2
      • Replaced this version of the map with surf_elites_v2_fix. This map introduces alot of fixes as well as a clear route. As a result, all times have been deleted.
    • Surf_mudkip
      • Replaced this version of the map with surf_mudkip_fix. This map has alot of fixes for teletriggers and fixes incorrect velocity on Bonus2 start. As a result, all times have been copied over except Bonus2.
    • Surf_quattro-
      • Altered the map startzone from speedstart to normal startzone. The zone has also been made smaller to be easier to avoid when doing skips etc.
    • Surf_funhouse_njv
      • Replaced this version of the map with surf_funhouse_fix. This version introduces a range of fixes to make the map more in line with how it is played on KSFClan’s servers. As a result, no times have been ported over.
    • Surf_fruits
      • Replaced this version of the map with surf_fruits_fix. This version introduces a range of fixes for things such as telehopping, faulty triggers etc. As a result, no times have been ported over.
    • Surf_cyka
      • Replaced this version of the map with surf_cyka_ksf. This version does not introduce any massive changes, but rather some quality of life fixes to make the surf more fluent. As a result, all times have been ported over.
  • Server Changes
    • Stage Startzones now have an appropriate blue model around them to indicate where they are
    • It is now possible to drop all weapons using default key G.
    • Revisited our mapcycle and maplist files to ensure all maps are added properly
    • Made further improvements for players experiencing MAX_EDICTS disconnects. This issue, however, is on Valve's side so we can only do so much
    • The following commands have been made hidden so other players will not be able to see when you use them:
      • !pr
      • !replay
      • !knife
      • !repeat
      • !back
      • !mrcp
      • !cpmr
    • Added a !changelog command which will bring up a window with the server changelog.
    • Added a !rules command which will bring up a window with the server’s rules.
  • Timer Changes
    • Command changes
      • Added command !cpmr / !mrcp to show you your PB comparison to Map Record
      • Fixed !repeat command. You can now use it to properly repeat a stage indefinitely and you can switch freely between stages when in repeat mode without disabling it. Type !r to disable repeat mode.
    • Visual Changes to Timer
      • Changed SR (Server Record) to MR (Map Record) to avoid confusion with SR (Stage Record)
      • Added red/green color for +-Stage Record
      • Updated timer to show more digits for accuracy
    • HUD Changes
      • Improved !options menu visually
      • Added stage record count to profile
      • Added bonus record count to profile
      • Added map completion percentage to profile
      • Fixed left side full panel displaying stage rank incorrectly if someone beats your time
      • Readded Finished and Unfinished Maps menu in !rank profile
      • The left side HUD box now has 3 options; Large, Specs and Off which can be selected in !options
        • Large shows the full left side panel with all previous information
        • Specs shows only a list of spectators and their names
        • None hides the panel
    • Added extra timer accuracy for sub-tick frames. This means completion times will depend on your position and entry speed into the zone to ensure there is always a true rank associated with your completion.
    • Added record information output to console
      • When someone beats a record on the server, wether it be map, stage or bonus records, it will output this information to console so you have a longer log to backtrace should you want to.
    • Completely rewrote the timer’s saveloc function
      • Checkpoints will now carry over between stage zones meaning you can checkpoint an entire staged map just like you could any linear map.
      • The old !saveloc(sm_saveloc) / !loadloc(sm_loadloc) commands have been remapped to work like !cp and !prac so you can choose which commands to use.
      • Entering a map endzone will no longer delete your previously made checkpoints and will let you continue practicing from your last made checkpoint as normal.
      • Practice Mode timer will now pick up from the time you set the actual CP each time you reset it letting you see how long it actually would take you to finish the map should you not have used CPs but made the exact same run. This is especially useful for testing alternate routes for that “perfect run”.
      • Fixed various issues with the !undo command. This command should now work as intended.

We hope you enjoy these new features, changes and fixes. As always, let a member of our staff know should you find any issues. Thank you for the continued support! Keep the suggestions coming ;)

Edited by pretzL
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12.08.2017

Today's update brings in a ton of quality of life features and fixes to prepare us for the next update, which will be much larger. As usual we have some map additions and fixes aswell as the batch of timer-changes, fixes and new features. I'd like to direct a special thank you to @Queaw who has joined our Surf team as a full developer, and has pushed the majority of these issues himself!

Changelog

  • Map additions
    • Tier 1
      • surf_dinwod
    • Tier 2
      • surf_opus
    • Tier 3
      • Surf_a_xblah_reborn
      • surf_spaces
    • Tier 5
      • Surf_tronic_njv
  • Map Fixes
    • Surf_mom
      • Replaced the map with surf_mom_fix, which fixes many playerclipping issues and is ported from the original TF2 .bsp. Bonus is also the intended length. Because of the amount of issues fixed, there will be some alterations to gameplay. As a result, all times have been deleted.
    • Surf_bob
      • Replaced the map with surf_bob_fix. This version fixes many unintended skips and telehops. As a result, all times have been deleted.
    • Surf_mesa_aether
      • Set correct maxvelocity. Instead of 5000 it is now the intended 3500. As a result of this, all times below 82s have been deleted.
    • Surf_lt_unicorn
      • Set correct maxvelocity. Instead of 3500 it is now the intended 10000
    • Surf_aircontrol_ksf
      • Fixed an exploit to gain speed. As a result, all top5 times have been deleted
    • Surf_rebel_scaz_csgo
      • Fixed the startzone to ensure boosters cannot be used. As a result, all times below 27s have been deleted
    • Surf_666
      • Set correct maxvelocity. Instead of 3500, it is now the intended 10000
    • Surf_mesa_fix
      • Replaced this version of the map with surf_mesa_fixed, which introduces further fixes for playerclips and bad entities and models. All times have been ported over.
  • Timer Changes
    • Fixed some replay memory leaks.
    • BOT Replay will now show a comparison to your own Personal Best.
    • Finishing a map in practice timer will now display your practice time compared to your Personal Best and Map Record.
    • Removed the !pause feature as this could potentially be abused.
    • Entering Repeat mode will now display an icon on your timer HUD.
    • You can now activate repeat mode while on a bonus.
    • Changed the visual display of zones on the timer HUD. Stages will now display as “1 of x” instead of “1/x”, Bonuses will now have their correct ID shown instead of “Stage: 1/1” and Linear maps will now display as “Linear Map” instead of “Stage: Linear Map”
    • The Hide Weapons options in the !options menu has been inverted so it will properly display the checked icon when you have it active instead of inactive, as it was previously.
    • Timer UI now shows stage records (PB/MR/BR) and stage ranks when repeat mode is active.
    • Stage Record count will now display correctly in the profile window.
    • You can now save checkpoints while spectating other players or BOT replays. It will set your CP with their time, their position and their velocity! BOT replay CPs might be between 0 and 1s behind on time, but it will still serve it’s purpose. This bug will be fixed at a later point as it is not detrimental to the feature itself.
    • Fixed an issue where entering a map CP from a bonus zone would tell you “you missed your bonus time of x.”
    • Fixed an issue where entering a bonus CP from a map zone would still tell you you’re on “stage x of x” for a brief time.
  • Server Changes
    • The chat will now automatically display the next map shortly before the maptime runs out.
    • Increased startzone maxvelocity from 360 units per second in X and Y axises to 495 units per second while keeping Z axis uncapped.
    • All guns and ammunition have been removed. You will now only spawn with a knife, which can be dropped should you wish to do so.
    • Unnecessary elements within the player HUD has been removed to reduce clutter. This includes top of screen mini-scoreboard and ammunition information. Unfortunately HP bars cannot be removed without also removing the ability to change weapons or use number keys, because CSGO is a retarded game.
    • *Hopefully* fixed an issue where your weapon might disappear when someone spectates you. Let us know if you still experience this.
  • Command Changes
    • Added !stagetop <stage> <mapname> command.
      • !stop, !stagetop, or !stagestop will all work to display the top stage records. You can also add a map integer to the end of any of these as well as a number integer between the command and the mapname to display the records of a certain stage. For example, !stop 1 surf_beginner will show you the stage 1 records on surf_beginner. Or if you simply wish to get a menu with all stages on a map, you can use for example !stagetop surf_alpha to display a menu of all stages to select from.
    • The command !rank will now take you directly to your own profile, as it was previously an alias for !profile. !profile will continue to bring up a menu of each person on the server to view their profiles.
    • Added !speclist command to display the names of the people currently spectating you.
    • Added an alias !mtop to the !maptop command.
    • Using the !stage <number> command while on a bonus will now take you to your desired stage instead of previously telling you you were in the wrong zone group.
    • Fixed an issue where settings in the !option menu would sometimes be forgotten. It will now correctly remember your choices.
Edited by pretzL
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28.08.2017

Today we bring you an update dubbed "The Mapfix Update" as that's more or less 90% of the update. We're working on some bigger stuff though so stay tuned ;)

Changelog

  • Map additions
    • Tier 2
      • Surf_quark_rc
    • Tier 3
      • Surf_happyhands2_fix
    • Tier 4
      • Surf_resource
    • Tier 5
      • Surf_brutalist
      • Surf_mdrn
      • Surf_technique
  • Map Fixes
    • Surf_blackout_v1
      • Replaced the mapfile with surf_blackout_njv which fixes several issues with clipping and textures. No alterations to gameplay have been made, so all times have been ported.
    • Surf_plaguelands_beta7a
      • Replaced the mapfile with surf_plaguelands_njv which fixes issues with client crashing, removes faulty water textures and fixes some bad triggers. No alterations to gameplay have been made, so all times have been ported.
    • Surf_goat_fotg
      • Replaced the mapfile with surf_goat_fix which adds better lighting and removes some faulty particles. No alterations to gameplay have been made, so all times have been ported.
    • Surf_wood
      • Replaced the mapfile with surf_wood_fix which implements a fix for the unintended skip to sip 50% of the map as well as aligns the bonus properly. Maptimes have been ported, with the exception of 2 records and bonus times have been deleted.
    • Surf_lament_n2p
      • Replaced the mapfile with surf_lament_njv which fixes many texture errors, clipping issues and adds some necessary elements to the map. No changes have been made to gameplay, so all times have been ported.
    • Surf_rebel_resistance_njv
      • Because the map previously could be boosted and now cannot, all times below 30s have been deleted (around 200 records).
    • Surf_unreal_njv_
      • Fixed the startzone so the booster is again usable and map thus completable again.
    • Surf_fast
      • *Finally* removed the god damn music
      • Fixed incorrect maxvelocity. It was 3500 and is now the correct 10000
    • Surf_nemesis
      • Zoned the 2 bonuses available
    • Surf_pandemonium_njv
      • Zoned the 2 bonuses available
    • Surf_aeron
      • Zoned the 1 bonus available
    • Surf_lore_e
      • Replaced the mapfile with surf_lore_fix as this version brings alot of fixes to telehopping, unintended skips etc. As a result, all times have been deleted.
    • Surf_olympics_sns
      • Replaced the mapfile with surf_olympics_fix as this version fixes several unintended telehops, removes the annoying secret sound and forces angles on teleports. As a result, all times have been deleted.
    • Surf_simpsons_go_rc2
      • Replaced the mapfile with surf_simpsons_fixed as this version fixes icy textures at all startzones, removes all skips and fixes several exploits on various stages and bonuses. As a result, all times have been ported over with the exception of Bonus 2 as we had previously zoned off all skips within the map aside from one on bonus 2.
    • Surf_reblis
      • Replaced the mapfile with surf_reblis_final as this version is the finished version of the map which brings many texture fixes and some fixes for unintended skips. Because no major skips have been patched, all times have been ported.
    • Surf_ace
      • Removed the need for an activator title in order to get to the bonus. You can now enter the bonus at any time, even if you haven’t finished the map.
      • Fixed an exploit to gain speed on Bonus 1. As a result, all top3 times have been deleted.
    • Surf_oma
      • *Hopefully* completely removed jail and timers associated with it.
      • Zoned the 1 bonus available.
    • Surf_classics2
      • Fixed incorrect maxvelocity. It was 3500 and is now the intended 8000
    • Surf_dynamics
      • Replaced the map file with surf_dynamics_fix which fixes several issues related to boosters and the bonus. All times have been ported over.
    • Surf_aether
      • Replaced the map file with surf_aether_csgo which fixes several issues with playerclipping, badly made ramps as well as brings in some much needed visual alterations. All times have been ported over.
  • Server Changes
    • Changed the record/completion sounds to higher quality sounds or more fitting ones.
    • Adjusted the RTV voting parameters so it will now round up instead of down. This means the vote requirement is still 60%, but if you are 2 people on a server, 2 votes are needed, 4 people on requires 3 votes etc.
Edited by pretzL

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03.09.2017

Today we bring you the last timer-update for a while as we prepare to perform a complete rewrite of the timer plugin. With this update, we bring you what we've dubbed "Surf Timer 1.2 Update", which includes some small quality of life fixes, some bug fixes and a complete fix for crouchboosting. We will begin the process of deleting cheated records so if you find any, please let a member of our Surf Admin team know immediately.

We will continue to push mapfixes, additions and removals while we work further on our timer plugin. For now, we hope you enjoy these changes.

Changelog

  • Map additions
    • Tier 1
      • surf_aweless_inferno
  • Map Fixes
    • Surf_resource
      • Replaced the mapfile with a version that fixes getting stuck between teleporters. All records have been ported over.
    • Surf_aircontrol_ksf
      • Replaced the mapfile with surf_aircontrol_fixed as this version brings many fixes to the exploit at the start, removes the anti-grav bonus as it was broken in CSGO anyways and adds the correct version of Bonus 2. All times have been ported.
      • Set correct maxvelocity. It was 3500 and is now the intended 10000
      • Zoned Bonus 2
  • Timer Changes
    • Using the “Hide Weapons” feature in !options menu will no longer disable your crosshair while having weapons equipped, but hidden. Dropping your knife will continue to do so.
    • BOT Replay will now show the proper name of the replay holder whether it be map, bonus or stage.
    • Stage replay timer will now show the correct time as well as display it in chat once the BOT finishes the run.
    • Fixed a bug where MR information would display incorrectly or disappear on older records.
  • Server Changes
    • Implemented a complete fix to crouchboosting/superboosting. This is no longer possible on our servers, so we will begin working on deleting records that have been cheated.
  • Command Changes
    • The !help menu has been updated to remove all non functional commands and add new commands
    • Added a !showzones command which will toggle a cube display of entire zones including their height.
Edited by pretzL
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10.09.2017

Today we bring you a somewhat small update, but one which includes a new, very requested feature alongside some new maps and map fixes. We've begun the process of deleting cheated records, so if you find any, please let a member of our staff know immediately. Thank you.

Changelog

  • Map additions
    • Tier 3
      • Surf_a
      • Surf_adventure_final
      • Surf_sketchy
    • Tier 4
      • Surf_ambient_njv
    • Tier 5
      • surf_extremex2_5_njv
  • Map Fixes
    • Surf_imex_njv
      • Some aspects of jail were still triggering. These have now been fixed. Due to the nature of the fix, the end zone has been moved into the map itself and should trigger properly now as end previously was inside jail-top.
    • Surf_lolrevlis2
      • Map startzone has been changed to a speed startzone to allow the intended prespeed (doubleboost)
      • Fixed Bonus startzone to fit the edge of the starting area more accurately
    • Surf_a
      • Put in a validator and checker zone within stage 3 to ensure the stage cannot be exploited. The stage startzone has also been made relatively short in height to avoid unintentional “exploiting” as best as possible.
  • Records Deleted as a result of crouchboost fix
    • Surf_666
      • Bonus 3
        • All times
    • Surf_forgotten
      • Bonus 1
        • All times below 7s
      • Bonus 2
        • All times below 13s
      • Bonus 4
        • Top10 records
    • Surf_amateur_v2b_
      • Bonus 1
        • All times
    • Surf_compulsive_njv
      • Stage 1
        • Rank 1
    • Surf_cookiejar
      • Top 4 map records
    • Surf_pandemonium_njv
      • Stage 1
        • Top 2 records
    • Surf_fruits_fix
      • Stage 1
        • Rank 1
    • Surf_airflow
      • Stage 4
        • Rank 1
    • Surf_colum_2
      • Stage 1
        • Rank 1
      • Bonus 1
        • Rank 1
    • Surf_caca
      • Stage 2
        • Rank 1
    • Surf_classics
      • Stage 7
        • Rank 1
      • Stage 9
        • Rank 1
    • Surf_syria_
      • Stage 2
        • Rank 1
    • Surf_atrium
      • Stage 3
        • Rank 1
  • Server Changes
    • Removed the radio plugin as it was rarely, if ever, used
    • Increased the interval at which the server posts advertisement messages from 45 seconds to 3 minutes
    • Removed the SURFWIZURD and VETERAN ranks as both of these ranks had no real purpose
  • Command Changes
    • Added !webstats command. Read below to find out what it does.
  • Miscellaneous Changes
    • Added a webstats page for the timer. You can find it here. You can freely browse maps and players or simply check the dashboard for top players, new records etc. This webpage is also available while ingame by using the !webstats command
Edited by pretzL
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24.09.2017

Today we bring a relatively small update to adress some broken maps, add some new ones and fix some issues with the webstats panel. The command !webstats has now been properly integrated to the servers so feel free to use it while ingame aswell :)

Changelog

  • Map additions
    • Tier 1
      • Surf_deoa
    • Tier 5
      • surf_delta
  • Map Fixes
    • Surf_exocube
      • This map has been replaced with surf_exocube_fix, as the previous version had a ton of errors and faulty models. Map should now play as intended.
    • Surf_extremex2_5_njv
      • Stage 2
        • Fixed an issue with gravity not working properly. It will now work as intended.
    • Surf_savant_njv
      • Stage 7
        • Fixed an issue with gravity not working properly. It will now work as intended.
    • Surf_eclipse_fix
      • Stage 2
        • Added checker and validator zones to ensure the stage is completed correctly.
    • Surf_runewords
      • Fixed an issue where stage 3 and stage 4 zones were swapped. The zones will now display the correct zoneID when entering it. As these zones were created wrong, all times have been reset on stage 3 and 4.
    • Surf_nostromo
      • Fixed every faulty landmark in the map. Landmarks should now be smoother and force the correct angle when entering them.
    • Surf_colors_final
      • Zoned stage 8 correctly as it was previously unzoned. Map now has 10 stages, as intended.
    • Surf_christmas
      • Replaced the map with surf_christmas_fix which has a range of fixes for unintended skips and buggy textures/elements. All top 3 times have been deleted to cover the fixed skips.
    • Surf_rands_njv
      • Fixed an issue where you would not get a boost on “stage 3” (our Checkpoint 6) after failing. Entering the zone and failing will now grant you the correct boost with the correct angle to help you progress more easily.
    • Surf_telstar
      • Bonus 2
        • Zoned the second starting platform. You can now intentionally fail the first area to get to the other side and start your run normally for those who would prefer that.
    • Surf_atrium
      • Fixed each stage having the wrong angle when teleporting normally.
    • Surf_beginner_ug
      • Fixed each stage having the wrong angle when teleporting normally.
    • Surf_spacejam
      • Fixed each stage having the wrong angle when teleporting normally.
    • Surf_windrunner_final
      • Fixed each stage having the wrong angle when teleporting normally.
    • Surf_derpis_ksf
      • Stage 3
        • Fixed the angle of the starting teleport. You should now spawn facing the correct way to immediately begin the stage during a run.
  • Maps Removed
    • Surf_seasons
      • Map will instantly crash upon load due to a change in a recent update. Map will return if there ever is a fix for it.
    • Surf_tron_njv
      • Map has extremely faulty boosters which are circumventing our crouchboost fix at random times - even when not trying to intentionally crouchboost. Due to this, and how bad the map is in general, it’s been removed.
  • WebStats Changes
    • Player profiles will now pull via SteamID instead of player name to ensure the correct profile is linked to the correct player.
    • Fixed sorting by rank not always working correctly.
    • Changed the “time since” in the New Records modules from “<date> <time>” to “x seconds/minutes/hours/days ago”
    • Added startspeed information to all bonus and stage modules.
Edited by pretzL
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15.10.2017

Small update that brings some new maps, map fixes and some changes to our whitelist server. We're aware of the current lag-situation on our servers and are adding alot of debug monitoring to find the cause of the problem. If it's a relatively simple fix, or something we can minimize, we'll put that into the ckSurf timer, but if not we'll wait for the currently ongoing timer rewrite.

As always, thank you for your continued support and understanding while the servers are in it's current state.

Changelog

  • Map additions
    • Tier 2
      • Surf_amir
    • Tier 3
      • Surf_jaqen
      • Surf_jaqen2
    • Tier 4
      • Surf_eryr
      • Surf_facility
    • Tier 5
      • Surf_izded
      • Surf_hope
    • Tier 6
      • Surf_goliath
  • Map Fixes
    • Surf_stick-
      • Completely removed jail, jailtriggers and soundscapes.
    • Surf_psi_fixed
      • Removed lingering jailtriggers and timers which previously managed to circumvent my earlier fix for the map.
    • Surf_lt_unicorn
      • Replaced the map with surf_lt_unicorn_official which introduces several fixes for particles, optimization and fixes we previously had altered, but could cause performance issues. All times have been ported.
      • Zoned Bonus 3
    • Surf_amaro
      • A recent CSGO update broke the lightmappedgeneric in the map, making it crash upon load. The map has been replaced with surf_amaro_fix. All times have been ported.
    • Surf_overgrowth2
      • Fixed an exploit to get unreasonably short stage record times.
      • Fixed an error where you would get teleported to the “void” upon failing. You should now respawn at the stage you previously were on.
    • Surf_mudkip_fix
      • Fixed triggers so teleporting to a bonus via !b command will give you the correct filtername in order to play the bonus normally. This means !r will force main map filter, !b 1 will force bonus1 filter, !b 2 will force bonus2 filter etc.
    • Surf_pure-
      • Removed jail and triggers.
  • Maps Removed
    • Surf_mynah_final
      • After extensive trial and error trying to fix the jail-timer the map has, the map has been removed because it’s literally on drugs and refuses to abide by any stripper config. Map will return if it decides to stop being a piece of shit.
  • Server Changes
    • Whitelist server
      • Increased the amount of times a map can be extended from 10 to 100.
      • Removed the “This map was recently played” filter. You can now choose any map at any time while in nominate menu.
      • Removed the RTV cooldown when a new map is loaded
    • All Servers
      • Made several adjustments to how certain queries are executed. This should fix the issue where you would randomly loose your rank and finishing maps and other similar notifications would take several minutes to process.
Edited by pretzL

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27.10.2017

Another small-ish update to fit in some of the things that have been put on the server within the last week. We've cleaned up alot of server-side queries to hopefully fix some of the lag, reduce calculation times drastically and make playing on the servers smooth again.

Changelog

  • Map additions
    • Tier 2
      • Surf_benevolent
  • Map Fixes
    • Surf_extremex2_5_njv
      • Zoned the missing stage 4
        • As a result, all times on the previous s4 and s5 have been deleted.
      • Stage 5
        • Fixed speedboost to give the intended 2300 speed instead of the previous 4000
        • Fixed filterwork to avoid unintended skips
    • Surf_forbidden_ways_ksf
      • Bonus 1
        • Fixed an exploit where you could double boost the bonus. All times below 14s have been deleted to compensate for this fix.
    • Surf_mynah_final
      • Removed all jailtriggers and timers.
    • Surf_rapid_njv
      • Map
        • Removed all jailtriggers and timers.
      • Bonus
        • Moved the start teleport alittle down to avoid getting stuck inside the playerclip.
    • Surf_adtr_njv
      • Stage 4
        • Fixed the stage having a random startpoint. Instead, you will now always spawn at the correct stage start.
    • Surf_sc_colours
      • Removed all jailtriggers and timers.
    • Surf_oma
      • Removed jail button
      • Forced “jail” and “laser” teleports to go to map start
    • Surf_cookiejar
      • Corrected the speed values of first boost from 1400 to 1900
    • Surf_depths
      • Corrected several teleport angles. Map should now feel smoother during landmark switches
    • Surf_driftless_go
      • Corrected several teleport angles. Map should now feel smoother during landmark switches
    • Surf_galactic_zts
      • Made several performance improvements by removing unnecessary props and entities
    • Surf_meme
      • Forced teleport angles
    • Surf_mesa_aether
      • Added lasers to several skips
    • Surf_mesa_mine
      • Moved the location of trigger_push to the correct location
    • Surf_mesa_revo_go
      • Removed annoying ambience
    • Surf_polygon
      • Forced angles on teleports
    • Surf_porn_fix
      • Forced angles on teleports
    • Surf_reactor_go
      • Forced angles on the faulty landmark
    • Surf_swagtoast
      • Added missing gravity triggers
      • Fixed the current gravity trigger to be the intended value
    • Surf_syria_
      • Removed several entities that may affect performance
      • Removed all jailtriggers and teleports
      • Fixed s3 booster to give the intended 1000 speed instead of the previous 860.
    • Surf_trance_ksf
      • Forced mapstart and bonus boosters to always give 3500 speed to avoid RNG factors affecting records.
    • Surf_valpect
      • Forced angles on teleports to avoid skippy landmark transitions
    • Surf_water-run_banjo_skill
      • Fixed several entities that previously were rotating/exploding and made them stationary
      • Added lasers
    • Surf_voteforthisone
      • Forced angles on teleports
    • Surf_whoknows2
      • Forced angles on teleports
    • Surf_y
      • Removed several entities that could affect performance
    • Surf_year3000
      • Fixed several performance errors
      • Fixed angle of boost to be more consistent
      • Added lasers
    • Surf_kz_protraining
      • Added lasers
  • Server Changes
    • All servers
      • Cleaned up several calculation queries to resolve some of the issues related to completing maps, gaining points and profile related tasks.
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08.11.2017

Another one, and another one, and another one. Map-related fix/add changelog with some backend improvements to help ease your day.

Quick disclaimer because alot of people have been asking; "adding lasers" refers to lasers added to the respective maps in order to mark skips, invisible ramps or anything similar.

Changelog

  • Map additions
    • Tier 3
      • Surf_dragon
    • Tier 6
      • Surf_before
      • Surf_sinister2
        • This map was previously added, but removed due to extensive issues with trigger_teleports. These issues have now been resolved and thus the map has been readded
  • Map Fixes
    • Surf_b_r_o_x_x
      • Removed soundscapes
      • Removed trigger_multiples that may be influencing the rings on s4
    • Surf_reytx
      • Forced angles on all teleports
    • Surf_interceptor
      • Forced angles on all teleports
      • Stage 2
        • Added lasers
    • Surf_acp_fix
      • Forced angles on all teleports
      • Stage 7
        • Added lasers
    • Surf_commune_too_beta5
      • Stage 7
        • Added 58 lasers in total to mark ramps and skips
    • Surf_colors_final
      • Stage 10
        • Added lasers
    • Surf_lithium-
      • Removed all jailtriggers and timers
    • Surf_togo_njv
      • Removed all jailtriggers and timers
    • Surf_telstar
      • Changed startzone into a speedstart so use of the booster isn’t as aids
    • Surf_this_njv
      • Removed the doors and their triggers
      • Made the skip entry visible
    • Surf_strafe
      • Added missing trigger_gravity
    • Surf_quasar_njv
      • Fixed missing endzone
    • Surf_sewers
      • Removed jailtrigger buttons
  • Server Changes
    • All servers
      • Fixed an issue with our current database that would render most symbols and emojis as unreadable characters. Most, if not all, symbols and emojis should now read properly in WebStats and the timer itself.
      • Updated database to use utf8mb4 formats and newly released updates to resolve some instability issues and query loopholes.
      • Fixed an error in the database that could render certain records unreadable if the player’s nickname consisted of only rejected symbols
Edited by pretzL
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05.12.2017

This is a really small update to push out some of the backlogged fixes and additions I have in my changelog. Most of these are already well established on the servers, but since I wait to post when I have more stuff, this is the result.

Changelog

  • Map additions
    • Tier 2
      • Surf_gleam
      • Surf_2pacisalive
    • Tier 5
      • Surf_grid
    • Tier 6
      • surf_vast
  • Map Fixes
    • Surf_overgrowth2
      • Fixed getting reset while trying to start stage 4 and 5
    • Surf_morbid-
      • Removed jailtimers and triggers
    • Surf_cyka_ksf
      • Zoned the 2 missing bonuses
    • Surf_nostromo
      • Zoned the missing second bonus
  • Maps Removed
    • Surf_before
      • Map is impossible given surf_goliath has 5000 maxvel, making it’s B4 impossible to do with 3500 maxvel. The rest of the bonuses used in the map have 3500 maxvel, making it pointless to set the map to 5000 maxvel as these bonuses would then be significantly easier.

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04.01.2018

In this updatecycle we start 2018 with some more fixes and some changes to our replay system while we await our new, custom timer. Enjoy!

Changelog

  • Map additions
    • Tier 5
      • surf_highlands
  • Map Fixes
    • Surf_kalium2_
      • Fixed the startzone so you won’t fall upon sm_rs etc.
      • Removed the doors around the startzone
    • Surf_semesterbreak
      • Replaced the version with surf_semesterbreak_fix as this version has bonuses and proper lighting. Since there are no alterations to the surf, all times have been ported.
    • Surf_akai_final
      • Replaced the version with surf_akai_final_fix as this version keeps the map more in-line with how it was intended to be played. Because this means it is now a stage map instead of a telehoppable linear, all times have been removed.
    • Surf_sc_colours
      • Zoned the missing endzone
    • Surf_brutalist_ez
      • Fixed zones
    • Surf_inrage2_
      • Zoned the map as this was previously unzoned even though the map was fully added
    • Surf_ultimate
      • Removed jailtriggers and timer
    • Surf_christmas2
      • Replaced with surf_christmas2_fix, which includes several visual improvements as well as fixes the glitchy boost on candycane stage
      • Map has been rezoned as a “normal” staged map without the hub
    • Surf_sinsane_ez
      • Bonus
        • Fixed the endzone so you actually have to beat the bonus to finish. As a result, all times have been deleted.
    • Surf_lore_fix
      • Bonus 2
        • Zoned properly
    • Surf_artifex
      • Fixed stagezones
      • Forced angles on all teleports
    • Surf_deceptive_final
      • Fixed several gravity triggers in the map that were not working as intended
    • Surf_b_r_o_x_x
      • Stage 4
        • Added lasers to mark the hoops as these like to disappear from time to time
    • Surf_diminsion
      • Fixed several brushes still being breakable. Some records used the breakable brushes as skips, and have thus been removed.
    • Surf_lab
      • Fixed an unintended skip near the start of the map. Top 2 times have been deleted.
    • Surf_salient2
      • Bonus 2
        • Fixed an exploit to gain more speed. All records under 13s have been deleted (top7)
    • Surf_666
      • Raised the map endzone so you can no longer fly over it
  • Timer Changes
    • Fixed certain handles leaking which would cause server lag after some time.
    • Cleaned up several problems with the replay system. It should now be more reliable and less buggy.
      • Fixed a bug where trying to watch stage replays while in a bonus zone would not work at all
      • Made several cleanups in order to avoid the BOT crashing at random times
      • Fixed an issue where the BOT would display whichever run was recently completed instead of the actual record
        • This fix means that the BOT will no longer save runs that aren’t records, even if there isn’t a replay on the map.
      • Fixed an issue where if you were spectating the MR bot and someone beat any other record, the replay would refresh. It will now only refresh MR if MR has been beaten, SR if that SR has been beaten etc.
      • Split the replay system into 2 BOTs - 1 for MR accessible via !spec menu and 1 for BR/SR accessible via !replay
  • Server Changes
    • Whitelist Server
      • Removed the cooldown on RTV vote when a map has just been loaded.
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05.02.2018

Smol update cause not alot to do.

Changelog

  • Map additions
    • Tier 2
      • Surf_beverages
      • Surf_blue
    • Tier 3
      • Surf_subway
    • Tier 4
      • Surf_drifting
      • Surf_runewords2
    • Tier 5
      • Surf_fuckyou
  • Map Fixes
    • Surf_collection_njv
      • Stage 8
        • Fixed the boost so it now works like it should
        • Removed endsound
    • Surf_sunset2_fix
      • Fixed all stagezones to fit the platform properly
    • Surf_mesa_revo_go
      • Startzone will no longer remove your knife
    • Surf_depths
      • Added lasers to the startskip
      • Fixed stagezones so you’ll be able to trigger them more intuitively during a run.
        • You’ll still not be able to carry over speed from s2 to finish s3, for example, but you will be able to trigger s1 endzone while in a run, s2 when entering s3 etc.
    • Surf_acp_fix
      • Stage 3
        • Added lasers to mark the MRCP record route
  • Like 1

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10.03.2018

Another small update with some map additions and a few map fixes.

Changelog

  • Map additions
    • Tier 1
      • Surf_deathstar
    • Tier 2
      • Surf_flow
      • Surf_not_so_disaster
      • Surf_saturday_fix
    • Tier 3
      • Surf_quickie
    • Tier 4
      • Surf_gekar
    • Tier 6
      • Surf_not_so_zen
  • Map Fixes
    • Surf_not_so_zen
      • Added a trigger_push on the bonus 6 slide
    • Surf_overgrowth2
      • Made a last effort to fix the map and patch various skips and bugs
  • Like 4

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01.04.2018

No, this changelog isn't an april fools prank. Just a simple set of fixes and map additions/removals.

Changelog

  • Map additions
    • Tier 2
      • Surf_ivory
      • Surf_volvic
      • Surf_believe
      • Surf_paddy
    • Tier 3
      • Surf_pagoda
    • Tier 4
      • Surf_axiom_fix
    • Tier 5
      • Surf_our
  • Map Fixes
    • Surf_canisius
      • Fixed the map crashing after a few minutes of playtime
    • Surf_forgotten
      • Edited map endzone to be higher and fit the platform better for more accurate records
    • Surf_minecraft_2016_final
      • Zoned the missing bonus 3
    • Surf_mesa_fixed
      • Added lasers to mark the obnoxiously high triggers
      • Fixed an unintended skip. No records had used this skip so none have been removed
    • Surf_sandstorm2
      • Zoned the missing bonus
    • Surf_proximity_final
      • Zoned the missing bonus
    • Surf_fruits2
      • Forced angles on all teleports
    • Surf_utopia_njv
      • Deleted all times under 55s as these were noclipped from before our noclip fix was implemented
    • Surf_simpsons_fixed
      • Zoned the missing 5th bonus
      • Fixed an exploit that would net players an unintended lower gravity. As a result, hundreds of times have been deleted off several stage and bonus records.
    • Surf_nemesis
      • Fixed several unintended skips. As a result, all bonus records have been deleted as all of them used some variant of these skips.
  • Maps Removed
    • Surf_exile_njv
      • Map has several issues, but the most notable one is the lack of triggers and filters to avoid retarded skips. This isn’t an easy fix and requires Hammer editing, which is something I’m not willing to do for a shit map
    • Surf_y
      • Shit map
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26.04.2018

More mapfixes and additions, yaay! Also a new command and some minor functionality changes.

Changelog

  • Map additions
    • Tier 2
      • Surf_pathfinder
    • Tier 4
      • Surf_epithet
  • Map Fixes
    • Surf_take1
      • Zoned the missing bonus
    • Surf_ethereal
      • Bonus 1
        • Fixed an unintended skip. As a result, all times below 13s have been deleted.
      • Bonus 2
        • Fixed bad zoning. Because the endzone was badly placed, all times below 15s have been removed.
    • Surf_imex_njv
      • Fixed an exploit in the map to get to end earlier than intended. Top 5 times have been removed.
      • Forced angles on teleports
    • Surf_opus
      • Bonus 4
        • Fixed an exploit that would allow you to get to endzone quicker than intended. As a result, all times below 4,5s have been deleted
    • Surf_pox_ksf
      • Moved the fail spawn from top to the startzone area. As a result, rank1 has been deleted.
    • Surf_impact_njv
      • Fixed an issue where you would randomly get teleported to the end of stage 1 when failing, rather than being correctly teleported to the start of the stage. As a result all stage 1 times under 6s have been deleted
      • Added a telehop speed vector so the stages are no longer telehoppable
    • Surf_parrot_selector
      • Removed jail
      • Removed weaponstripper so you can now use weapons freely
    • Surf_tioga060
      • Fixed end so you actually have to surf the entire map. All top 12 times have been deleted.
      • Removed sounds
    • Surf_kawaii
      • Fixed an unintended skip on s1. Top2 map times and all stage 1 times
      • Forced angles on teleports
      • Moved teleport destinations closer to stage platform ends
      • Fixed zones extensively
    • Surf_kitsune_nb
      • Map is now no longer telehoppable. Spawns have been moved around to make sure the map is still enjoyable. All times under 2 minutes have been removed
  • Maps deleted
    • Surf_hyper-
      • Cause it’s a bad map
  • Server Changes
    • Added !bug <message> command. You can now use this command to report issues with maps and it’ll input that information directly to our Discord server!
    • Changed the voting menu “Extend Map” option to number 4 from number 9
  • Like 2

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    • yo, whats up.
      just wanted to join your bhop server for some action, like i did a lot the last days (and it always was fine), and suddenly your bash-stuff right there banned me.

      would appreciate if anybody can look into this, thanks.
      STEAM_1:1:478888

      best regards,
      ramses
    • Hei dette har vært problem lenge nå, så på tide med official request. When there is a smoke there is a 50% chanse you can se andre gjennom den på radaren, selv om det overhodet ikke skulle vært mulig. Det er ganske kjipt for det ødelegger much of the fun. I hope you can fix this problemo soon!!!

      Med vennelig regards,
      mV
    • new map list, too lazy to fix this so it looks like a beauty   bhop_sevve_easy_v2             tier 1
      bhop_sevve_2_easy             tier 1
      bhop_24_redux_new             tier 3 
      bhop_amaranthglow_csgo        tier 3
      bhop_blendie                tier 5
      bhop_byrem2                    tier 5
      bhop_cadpastiche            tier 2
      bhop_coast                    tier 2
      bhop_conquest2                tier 2
      bhop_contained                tier 4
      bhop_crutle6_full             tier 5
      bhop_dropdown1                tier 1
      bhop_foxdream_fix            tier 3
      bhop_fuz                    tier 2
      bhop_grid                    tier 5
      bhop_grid_easy                tier 2
      bhop_grid2                    tier 5
      bhop_jesus_part1_rg8        tier 4
      bhop_obama91                tier 2
      bhop_pride                    tier 3
      bhop_rgb_fix                tier 1
      bhop_scourge                tier 2
      bhop_serz_csgo                tier 4
      bhop_sevve_2                tier 1
      bhop_the_journey_lyned7        tier 5
      bhop_warmzsteon                tier 4
      bhop_yayaya_dump            tier 5
      bhop_s3vv3                    tier 1
    • I was banned when i played retake, maybe i was a little toxic and salty something am sry for.. i promise to be more nice from now on, and hope you can unban me..
    • Hey, i was playing retake on 1 of the servers where i maybe was a little bit salty and toxic, something that i am sry for. i promise to be more nice to people and hope that you can unban me...<3
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